Feels better than the mana system imo and allows for better balancing. I tried for almost 30 minutes. P.S. 6 Hidden Google Games You Can Play Now! Desktop Tower Defense Pro. If not, the game’s easy enough either way. Epic Battle Fantasy 5, a free online Adventure game brought to you by Armor Games. have some bacon for this amazing thing :bacon: :bacon: :bacon: :bacon: :bacon: :bacon: :bacon: :bacon: :bacon: :bacon: :bacon: :bacon: :bacon: :bacon: :bacon: :bacon: Screamer is really freaked me out at the first time I used it :ooo: :scared: :skull: When using Lance limit break No Legs defend hit sprite stay for a bit before disappearing ❗, And pretty much anythig that causes the players to go back ex. Not 78 per hit or 78 per enemy, but 78 overall. my kid one? Nolegs encore ability is a neat idea, so we can utilize using team members that are more useful than ones that lack needed element abilities, or maybe just an extra turn of healing with natz. :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: :yay: :yay: :yay: :yay: :yay: Er, the demo said to comment and screenshot a glitch but I don’t really know how to…can someone tell me? Arrow Rain and Combo Shot could be combined into one skill. :stars: I got Weather: ? AHHHHHHHH OMG THIS IS THE BEST THING ITS SO SATISFYING!!! Even if I had the right equipment to deals with these guys, the new attacks, buffs or debuffs by these guys proved to make a challenge, as in previous games, I could handle enemies more efficiently because of the skills I could use constantly. matt can you find bosses like bone hydra dark versions of matt anna natalie lance and nolegs in this version of battle demo. Will we be able to switch outside of battle? It’s all been condensed. Also sometimes tiles will start flying. Multi hit skills hit for less damage than one hit skills. 4.Matt,I am OK with haunted mirrors,but not with a haunted battleground.I kill a bit and it’s ghosts comes back.No,I can’t do anything to it and it can’t do anything to me.Still,rock ghosts are not my favorites,so maybe you can do something with them: https://drive.google.com/open?id=0B8-9dPJ2SWvDbDRCMWM0RHVXcW8 + https://drive.google.com/open?id=0B8-9dPJ2SWvDQW1hT3ktbjZiYkU. (A whole game’s worth of battle dialogue and medals are basically being triggered extra fast in this demo). :meh: coming soooooooooooooooooooooooooooooooooooon. :scared: :sick: Hi. :scared: I don’t know if it’s a bug,but I manage to burn and get an foe wet at the same time. I’ll have to fix that frozen/capture bug. at.Skills$/customFoeAttack() . at EpicBattleFantasy5_9_fla::MainTimeline/enterFrameHandler(), P.S sorry if this has some mistake, this was what the game said. oops i dont know how to use them :bacon: :smirk: :sick: :shades: :love2: You click to add them in your text. father? eg. Loading. Heal % health items FTW. Enemy flee/surrender chance in tooltip of equips would be nice, and I’d like to know if (and how) they stack. Oh and the cat emojis are great :3 :stars: Because there’s map design already, it’s most likely going to be like the 3rd of 4th game. :smirk: 91% completion :ooo: :ooo: :ooo: :ooo: :ooo: (Probably similar issues with other creeps.) And again good work Matt with your games ❗ Disem-tentacled Squid Son has returned to destroy us all. . I mean I get players now have to be more strategic with their skills, but then when you work extremely hard to get that one skill that has good damage or hits every enemy, no matter what you do every skill can only be used a certain amount of times. And yes, Lovable is likely a buff. lance uses the scouter when debuffing foes, that is fine. Damage + freeze leaves enemy frozen, but heal + freeze doesn’t. They dissapeared after she got hit though. Matt has just finished playing a game when a meteor strikes the earth, knocking the power out and interrupting the game's ending. Now let’s start counting the bugs and stuff that needs to be fixed: 1.if you try to capture a foe that has effects/buffs/debuffs and fail,those will disappear and will come back only after the foe attacks. 5) New stuff flair suggestions: My guess is that there will be a limited amount of different monsters which we could use in battle? Well, many people including me liked some of the old characters you have created as well, like Lazarus and Grey Mage for example, and wanted them to appear again in the games somehow. OMG I just noticed it when listening to the EBF2 soundtrack! Or was that a sword? Or just something like “8+3*(average player level)+0.3*(average player level)^2” kind of nerdy equations, but definitely not whatever it was in EBF4, which felt suspiciously like a linear growth. When Natalie u 7th Heaven she is so diffrent from the last 4 games.Why?I don’t minde that beacuse it’s more sexy now :love: :love: :love: :love: Yea and why i can’t click on her boobs when i turn on my limit break.Can u fix that Matt Roszak :ooo: :ooo: Sorry to bother you but I believe there is a glitch with the hunger status effect since when I got it my characters started to use items that we had already ran out of. By the way, i like the idea of capturing foes, in that way i can have them all :3, and the foes are great and some are cute, i always wanted to control NoLegs :’3 i’m so happy I don’t know if anyone already reported this or not, but when I used the Ion Cannon Limit Break, I couldn’t help but notice a possible animation error. Hi, I chilled an enemy and made him wet, but instead of freezing, the enemy was just wet and chilled at the same time. Reached wave 49 on epic mode xD. , when i clicked on this i was like omg then coming soon T-T realse it when its not coming soon. Very noticeable if you use the party loveable buff. Press it. IT’S SO GOOD!!!!!!!!!!!!!!!!!!!! I think you should bring back the cluster missiles effect for airstrike, aka the “centered” variant. From the battle demo, i’m already hyped, just becasue NoLegs finally joins the crew in battle as an actual character, and not just a summon! :smirk: ➡ :bacon: Thank you, your vote was recorded and will be displayed soon. -buff strengthening equips aren’t too shabby either YAY! :love: It’s funny cuz the easiest way to counter Monolith is throwing bricks at them, WTF i tried to played a hard mode with foes scanned and i show instead a shield stop for defense, run without the man as running etc. ?–[[/@#,, I found a bug in demo ebf. !–[[/@#,,”, the enemies wouldn’t die, and the GUI options were messed up. :yay: This is awesome ❗ :scared: ❗ ❗ ❗ :skull: :bacon: :shades: :ooo: Holy shit The Trek got remixed :love: :love: :love: :love: ?!?!??!? Why was it that once one member of my party got the virus status everyone did and it keep going up until they all died even those in the reserve? if you make EBF5,make a secret and SERIOUSLY HARD BOSS! There’s probably MUCH more, but I can’t be bothered to check every variant of every enemy. No hate tho, love your games Matt! Good work! It has a slime bunny on the top, and apparently it’s a healing staff, matching the colors. I can’t say much for Lance or Anna as I rarely used them, but I do see situations where they are useful with their skills. Poison/burn/virus damage? Did you use tab to select it? MY ONLY DREAM FOR THIS GAME, THAT THIS STORY WILL NEVER END, AND WOULD ALWAYS COME OUT ANOTHER STORY OF EBF 6 I HOPE AND THEN 7 AND etch. at EpicBattleFantasy5_9_fla::playerbadge3_1093/frame1(). im not wincing cause im not getting the other effects but im just informing you this ❗ . THIS BATTLE MUSIC IS A REMIX OF “Traverse the Woods” from EBF2!!! el 4 lo adore este nuevo ebf 5 tiene muy buena pinta :stars: When i equiped the Paper fan weapon on Natalie and when i used the divine judgement skill, the paper fan was floating and Natalie wasnt holding it. Ah-hah.. Whups. Also once you capture too many creatures the summon screen the demo wont let you use any of the new summons you get past that point. I don’t think randomness is a bad idea but leaving permanent mark to your game might make some games almost impossible. Over 120 usable skills, and more equips than you can try out in a single playthrough. A bit like EBF3, in which matt’s legend was a joke. to capture a weak foe you have hit on the head with natalie’s staff, then capture the foe. :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: :yay: It appears as though Matt can be healed by the voodoo doll during counter-attacks, but not when the doll is attacked with an attack that would normally heal it. Some bacon too :bacon: :bacon: :bacon: . https://drive.google.com/file/d/0B2vlKqSc4ynfUFZsV2t5N0R5R2c/view?usp=sharing he lasts for a very long time. When your whole party has lovable, they cannot do anything and thus flee. i have taken to calling the chompers Happy Manfred. at PlayerMC/stand() Unlike EBF3 and EBF4, EBF5 features 42 quests in total. also, capture mechanic! you should hover your mouse over any status effects you get to find out what they do BEFORE asking questions about them. After the monsters attacked, I wanted to try some other skilsl from Lance, but found them on cooldown. – one which increases the elemental portion of damage when hitting an enemies elemental weakness Also, it’d be nice to get some kind of indicator whether a foe is capturable or not rather than infinite spamming of the capture box at low hp, unsure if it will ever pay off. NoLegs’ Wind attack causes Weaken and his Holy causes Syphon…basically they are switched, compared to what other attacks of these elements normally inflict; not sure if this is intentional? Hey Matt, I do not know if this is a Bug, but Matt was with -50% attack bonus, and I was using Genji Armor, Defend, and from -50% go 80% should not go to + 30%? Is it a error? Oh, it’s getting better. :yay: :yay: Oh yeah it is~ all is so well made that it feels that im not playing an ordinary “flash game” :yay: :yay: :yay: :yay: :yay: :yay: :yay: Me: :bleh: (sees ebf5) :hurray: (76% finished) :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: :stars: If you throw a brick at a nuclear bomb it goes berserk, I’m not sure if this is a bug or not. THOUGHTS -can you let lance have 2 options: one is to use the small pistol that look like a small version of Lance’s big gun behind him; and his original gunblade it’s great so far can’t wait so hyped for the release =D :love2: IT WAS AWSOME AND I CANT WAIT FOR THE FULL GAME, I HAD A AWSOMES TIME :love: :love: :love: :love: :love: :love: :love: :love: :love2: :love2: :love2: :love2: :love2: :love2: :love2: :stars: :stars: :stars: :stars: :stars: :stars: My heroes got scorch from monolith; when they got -50% health debuff i summoned flybot to convert it to buff. I played from 1 to 4 and now I’m waiting for 5!!! It becomes hard to notice. Dragons – Behind the head, plumage/hair/appendages sway. Works fine with curse/tired tho, those actually decreases your stat by 5% per turn instead of hard locking your debuff at -5%. Maybe add a limit to stat boost or apply diminishing returns so it makes sense to spread the boosts. -I don’t really like the new tank and 7th heaven replacing Kyun. Other golems were captured no problem. love that nolegs can fight now :love: :love2: :love: :love2: OMG THE NATALIE BOOTS IT´S TO BIIIIIIIIIIIIIIIIIIIIIIIIIIIG!!!!! The Icon displayed when I captured it was the red Idol, and it remained that way, though in the battlefield it had shown up as blue. :yay: You rock Kupo! I reckon it’s more convenient to change hp right after the summon. [HAIR] You can interact with Anna’s hair, moving it from side to side. One of the main reasons why cooldowns would help balance the game out is due to revive spam and healmore spam, you could simply keep reviving a character each round and this made most bosses WAY easier. (including bosses!) but some of us just can’t get a girlfriend irl (or online..) I made a comment about this earlier when capturing was being shown off; that with all the summons we’d need some sort of summon management system, a scroll bar, or multiple pages. Epic Battle Fantasy 3 by matt-likes-swords. Right click the picture if in powerpoint/word, just use save as in paint. The auto-revive red screen flash is meant to scare the player into thinking they failed the game as stated by Matt himself. And to able to right away switch members of the team without using the strategy option? There’s a new “Effects” option that disables some text filters and may help performance a bit. I understand some foes simply cannot be captured, but will there be a message or something that alerts you to whether or not something resists being caught? el hype me consume¡ :hurray: :love: :stars: -Last one: we all knew the reason why blade of destruction and lance of creation dont make it here, the reason is for too OP, but why you have to take away Equilibrium(Matt’s sword) and debuff Lance’s accelerator? Nice as always. Just wanted to point it out. You should remove the cooldown system in some abilities like the healing ones. bien,bien,bien,je suis vraiment inutile…tenez,mon commentaire en francais,au cas ou vous aurez un meilleure traducteur: When a player dies in backup, you should use revivals or something, but in order to do that, you have to put them in front. …then you use KYUN! I debuffed a Golem’s Defence by 60% and even with 70% attack buff it didn’t kill him…come on, in EBF4 Cleaver could take more than half HP of some bosses. The actual slime staff doesn’t seem to be in the equipment menu (yes, even with late-game equips set). I personally would like to see a 100% capture rate on, say, 10% or lower health foes. Go on a huge turn-based RPG adventure, and save the world again. ?/ Can you maybe make a shout out to that really old game and maybe explain what was really happening there. Could you please get this fixed? but when natalie has low HP and do the “idle” animation something weird happens :smirk: Might want to take another look at the description for tribal mask. Are you the scary guy in the screamer talent? Great work btw You can’t use new caughts :scared: (Pokemon fan + Sunny weather= Gotta catch ’em all), So… I don’t know if that limit is on purpose (if i only can catch 12 monsters i will be out of space before the second city :skull: ) or you can chose your 18 summons in an off-battle menu Seaweed Chomper – Eye is shifty. Bug or intended? Did Lance write all the scan entries? Equipment – I actually found myself to experimenting more different types of equipment in this game than in previous games, as equipment was a very huge factor in trying to have more powerful skills, debuff enemies, having more attack or defense, and in general just being able to defeat the enemies. Mage Dog – Cowl moves back and forth. In previous games mana really didn’t matter, because items could easily refill mana and each character still had a lot of mana to spare, so there was really no reason for me to care about which skill I used at the time only used skills appropriate for the right enemy. Thank you :yay: Well, well, well, I’m really useless … hold, my comment in french, in case you have a better translator: As someone who like very much pokemon and other medias who use the capture system, that idea of capture some foes and make your summons its what make me more hype for this game. No, it’s not a bug. For example, when I made Anna use “Piercing Shot” and she had low HP, something strange happened with her mouth. and 2. -Lance sometimes get the charged attack buff because of his equipment but there is no animation. by the way I’m not English and I use google translation, I know from experience that it translates as a shit so I apologize for pierce your eyes XD. 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